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Wednesday, September 21, 2011

John Carmack coded Quake on a 28-inch 16:9 1080p monitor in 1995

The image you see above is a classic shot of John Carmack hard at work programming some integral part of the now legendary game Quake. Most people look at the picture and just see a very focused, famous coder. But look more closely and you realize that display he’s staring at is absolutely huge. Then [...]


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